Saturday, April 4, 2009

Bestiary: Alabaster Dancer

Alabaster Dancer

Size/Type: Medium Construct
Hit Dice: 3d10+20 (38 hp)
Initiative: +3
Speed: 30 ft.
Armor Class: 19 (+3 Dex, +6 natural), touch 13, flat-footed 16
Base Attack/Grapple: +2/+6
Attack: Scarf +7 melee (1d10+4 and bleed)
Full Attack: 2 Scarves +7 melee (1d10+4 and bleed)
Space/Reach: 5 ft./5 ft.
Special Attacks: Lacerate
Special Qualities: Construct traits, damage reduction 10/bludgeoning, darkvision 60 ft., electricity immunity, low-light vision, Dance of Veils
Saves: Fort +1, Ref +4, Will +1
Abilities: Str 19, Dex 16, Con 0, Int 2, Wis 11, Cha 1
Skills: --
Feats: Weapon Focus (Scarf)*
Environment: Any
Organization: Solitary or gang (2-4)
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 4-9 HD (Large); 10-16 HD (Huge)

This magical construct resembles a slender female dancer carved from a single slab of alabaster. It is clad in gauzy marble shawls and trailing scarves adorned with jingling bells.

Combat

Lacerate (Ex): Wounds caused by the alabaster dancer's scarves bleed for an additional 1 hit point each round, until the victim receives a healing spell or a DC 15 heal check. Cumulative wounds bleed for additional damage each round.

Dance of Veils (Ex): Whenever an alabaster dancer moves, her swaying movements and swirling scarves create a a slight hypnotic effect, making it harder to target and strike at the alabaster dancer. In any round in which the alabaster dancer moves more than 10-ft, it gains 20% concealment.

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