Sir Colin Asherwood/Paladin of Aureon 5/Sorcerer 1/Abjurant Champion 5
Medium Sized Human (Humanoid)/Lawful Good
Hit Dice: 10d10 + 1d4 + 20 (92 hit points)
Initiative: +5 (-1 Dex, +4 familiar, +2 Magic)
Speed: 30' (30' base)
AC: 14 (-1 Dex, +5 Armor) or 27 (-1 Dex, +9 Mage Armor, +9 Shield spell)
Base Attack Bonus: +10
Base Grapple: +13 (+10 base, +3 Str)
Attacks: +1 Adamantite Lance of Spellstoring + 15/+10 (+10 Base, +4 Str, +1 magic/+16 on charge) or +1 Adamantite Longsword +15/+10 (+10 Base, +4 Str, +1 magic/+16 on charge)
Damage: +1 Adamantite Lance of Spellstoring 1d8+5 (Crit 20, x3) (+4 Str, +1 magic/3d8+15 on charge) or +1 Adamantite Longsword 1d8+5 (Crit 19-20, x2) (+4 Str, +1 magic/2d8+8 on charge)
Face/Reach: 5' x 5'/5'
Special Attacks: Arcane Spells, Divine Spells, Smite Evil 2/day,
Special Qualities: Aura of Courage, Aura of Good, Detect Evil, Divine Grace, Divine Health, Lay on Hands (25 hp/day), Special Mount, Turn Undead (as 2nd level Cleric) 8/day, Abjurant Armor, Extended Abjuration, Swift Abjuration, Arcane Boost, Martial Arcanist
Base Saves: Fort +5, Reflex +2, Will +7
Total Saves: Fort +15 (+2 Con, +5 Cha, +3 Magic), Reflex +9 (-1 Dex, +5 Cha, +3 Magic), Will +16 (+1 Wis, +5 Cha, +3 Magic)
Strength: 16 (+3)/18(+4)
Dexterity: 8 (-1)
Constitution: 14 (+2)
Intelligence: 10 (+0)
Wisdom: 12 (+1)
Charisma: 20 (+5)/22(+6)
Skills: Concentration +8 (6 ranks, +2 Con), Diplomacy +14 (9 ranks, +5 Cha), Heal +5 (4 ranks, +1 Wis), Knowledge (arcane) +7 (7 ranks), Knowledge (nobility and royalty) +7 (7 ranks), Knowledge (religion) +8 (8 ranks), Ride +4 (5 ranks), Sense Motive +10 (9 ranks, +1 Wis)
Feats:
Human Bonus: Power Attack
1st: Mounted Combat
3rd: Ride-by-Attack
6th: Spirited Charge
9th: Divine Might
Medium Sized Human (Humanoid)/Lawful Good
Hit Dice: 10d10 + 1d4 + 20 (92 hit points)
Initiative: +5 (-1 Dex, +4 familiar, +2 Magic)
Speed: 30' (30' base)
AC: 14 (-1 Dex, +5 Armor) or 27 (-1 Dex, +9 Mage Armor, +9 Shield spell)
Base Attack Bonus: +10
Base Grapple: +13 (+10 base, +3 Str)
Attacks: +1 Adamantite Lance of Spellstoring + 15/+10 (+10 Base, +4 Str, +1 magic/+16 on charge) or +1 Adamantite Longsword +15/+10 (+10 Base, +4 Str, +1 magic/+16 on charge)
Damage: +1 Adamantite Lance of Spellstoring 1d8+5 (Crit 20, x3) (+4 Str, +1 magic/3d8+15 on charge) or +1 Adamantite Longsword 1d8+5 (Crit 19-20, x2) (+4 Str, +1 magic/2d8+8 on charge)
Face/Reach: 5' x 5'/5'
Special Attacks: Arcane Spells, Divine Spells, Smite Evil 2/day,
Special Qualities: Aura of Courage, Aura of Good, Detect Evil, Divine Grace, Divine Health, Lay on Hands (25 hp/day), Special Mount, Turn Undead (as 2nd level Cleric) 8/day, Abjurant Armor, Extended Abjuration, Swift Abjuration, Arcane Boost, Martial Arcanist
Base Saves: Fort +5, Reflex +2, Will +7
Total Saves: Fort +15 (+2 Con, +5 Cha, +3 Magic), Reflex +9 (-1 Dex, +5 Cha, +3 Magic), Will +16 (+1 Wis, +5 Cha, +3 Magic)
Strength: 16 (+3)/18(+4)
Dexterity: 8 (-1)
Constitution: 14 (+2)
Intelligence: 10 (+0)
Wisdom: 12 (+1)
Charisma: 20 (+5)/22(+6)
Skills: Concentration +8 (6 ranks, +2 Con), Diplomacy +14 (9 ranks, +5 Cha), Heal +5 (4 ranks, +1 Wis), Knowledge (arcane) +7 (7 ranks), Knowledge (nobility and royalty) +7 (7 ranks), Knowledge (religion) +8 (8 ranks), Ride +4 (5 ranks), Sense Motive +10 (9 ranks, +1 Wis)
Feats:
Human Bonus: Power Attack
1st: Mounted Combat
3rd: Ride-by-Attack
6th: Spirited Charge
9th: Divine Might
Possessions (magic items are italicized): +1 Adamantite Lance of Spellstoring, +1 Longsword, +1 Twilight Mithral Chain Shirt, Brooch of Shielding (absorbs 101 magic missiles), Saddlebags containing misc. adventuring sundries (100 g), Light chain barding for mount, Ring of Feather Falling, Vest of Resistance +3, Boots of Battle Charger (2/day charge as std action), Dragonfang Gauntlets (+2 Enhancement bonus to str, 3/day gain rending effect, 3/day use against weapon as Improved Sunder Feat), Cloak of Charisma +2, Bracers of Blinding Strike (+2 inits, 3/day extra attack in addition to full attack), Angelhelm , Third eye freedom (1/day freedom of movement for 1 round)
Angelhelm
Price (Item Level): 10,000 gp (12th); Body Slot: Head; Caster Level: 9th; Aura: Moderate; (DC 19) transmutation; Activation: — and standard (command); Weight: 2 lb.
This winged mithral helm shines in the light like a priceless heirloom. An angelhelm allows a good-aligned wearer to emulate certain traits of celestial beings. Your melee attacks are treated as good-aligned weapons for the purpose of overcoming damage reduction. This is a continuous effect and requires no activation. In addition, your angelhelm allows you to use cure critical wounds, dispel evil (DC 17), and resist energy (acid or cold only) as spell-like abilities each once per day.
The helm grants no benefit to nongood wearers.
Gold and Treasure: 690 g
Sorcerer Spells Known (DC 15 + Spell level, Caster Level: 10)
1st (6+2/day) - Mage Armor, Magic Missile, Shocking Grasp, True Strike
2nd (5+1/day) - Arcane Turmoil*, Mirror Image
3rd (3+1/day) - Repelling Shield*
Paladin Spells Prepared (DC 11 + Spell level)
1st (1+1) – Bless ( ), Bless Water ( ), Bless Weapon ( ), Create Water ( ), Cure Light Wounds ( ), Detect Poison ( ), Detect Undead ( ), Divine Favor ( ), Divine Sacrifice ( ), Endure Elements ( ), Golden Barding ( ), Magic Weapon ( ), Protection from Chaos/Evil ( ), Read Magic ( ), Resistance ( ), Resurgence ( ), Restoration, Lesser ( ), Traveler’s Mount ( ), Virtue ( )
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Familiar
Tweety/Hummingbird
Size/Type: Diminutive Magical Beast
Hit Dice: 11d8 (46 hp)
Initiative: +2
Base Speed: 10-ft, Fly 40-ft (average)
Armor Class: 19 (+4 size, +2 Dex, +3 natural), Touch 16, Flat Footed 17
Base Attack/Grapple: +0/-17
Attack: -
Full Attack: -
Space/Reach: 1-ft/0-ft
Special Attacks: Deliver Touch Spells
Special Qualities: Empathic Link, Improved Evasion, Share Spells, Speak with Master
Saves: Fort +5, Ref +4, Will +9
Ability Scores: Str 1, Dex 15, Con 10, Int 8, Wis 14, Cha 6
Skills: Listen +8, Spot +8
Feats: Alertness
Special Mount
Silverbolt/Heavy Warhorse
Size/Type: Large Magical Beast
Hit Dice: 6d8+18 (45 hp)
Initiative: +1
Base Speed: 50-ft
Armor Class: 23 (-1 size, +1 Dex, +8 natural, +4 barding, +1 Dodge), Touch 11, Flat Footed 22
Base Attack/Grapple: +4/+12
Attack: Hoof +7 melee (1d6+4)
Full Attack: 2 hooves +7 melee (1d6+4) and Bite +2 melee (1d4+2)
Space/Reach: 10-ft/5-ft
Special Attacks: -
Special Qualities: Empathic Link, Improved Evasion, Low-light vision, Scent, Share Spells, Share Saving Throws
Saves: Fort +8, Ref +6, Will +8
Ability Scores: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6
Skills: Listen +6, Spot +5
Feats: Dodge, Endurance, Run
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