Sunday, May 9, 2010

Parrot the Rogue

Parrot/Rogue 3/Swashbuckler 3
Medium Sized Elf (Humanoid)/Chaotic Good

Hit Dice: 3d6 + 3d10 (37 hit points)
Initiative: +5 (+5 Dex)
Speed: 30' (30' base)
AC: 19 (+5 Dex, +4 armor)
Base Attack Bonus: +5 (+5 base)
Base Grapple: +7 (+5 base, +2 Str)
Attacks: Melee Dagger +12, or Thrown Dagger +12 (+5 Dex, +1 weapon focus, +1 masterwork)
Damage: Melee Dagger 1d4+4 (Crit 19-20, x2) (+2 Str, +3 Int, -1 silvering), Thrown Dagger 1d4+5 (Crit 19-20, x2) (+2 Str, +3 Int, +1 feat, -1 silvering)
Face/Reach: 5' x 5'/5'
Special Attacks: Insightful Strike (add Int mod to damage rolls), Sneak Attack +2d6
Special Qualities: Evasion, Grace +1, Racial Traits (Immunity to magic sleep effects, +2 to saves vs. enchantment spells or effects, +2 racial bonus to Listen, Search and Spot checks, find secret doors, Low-light vision, weapon proficiencies), Trapfinding +1, Trap Sense

Base Saves: Fort +4, Reflex +4, Will +2
Total Saves: Fort +4 (), Reflex +10 (+5 Dex, +1 Grace), Will +2 ()

Strength: 14 (+2)
Dexterity: 21 (+5)
Constitution: 10 (+0)
Intelligence: 16 (+3)
Wisdom: 10 (+0)
Charisma: 8 (-1)

Skills: Balance (Dex) +12 (5 ranks, +5 Dex, +2 synergy), Bluff (Cha) +13 (9 ranks, -1 Cha, +5 magic), Disable Device (Int) +10 (5 ranks, +3 Int, +2 tools), Disguise +14 (5 ranks, -1 Cha, +10 magic), Hide (Dex) +14 (9 ranks, +5 Dex), Jump (Str) +9 (5 ranks, +2 Str, +2 synergy), Listen (Wis) +8 (6 ranks, +2 racial), Move Silently (Dex) +14 (9 ranks, +5 Dex), Open Lock (Dex) +12 (5 ranks, +5 Dex, +2 tools), Search (Int) +14 (9 ranks, +3 Int, +2 racial), Sense Motive (Wis) +6 (6 ranks), Spot (Wis) +11 (9 ranks, +2 racial), Tumble (Dex) +12 (5 ranks, +5 Dex, +2 synergy)

Feats:
1st: Point Blank Shot
3rd: Far Shot
6th: Weapon Focus (Dagger)

Additional Feats:
Swashbuckler 1: Weapon Finesse

Possessions (magic items are italicized): Gauntlet of Infinite Blades, Mask of Lies, Anklets of Translocation, Spool of Endless Rope, Mithril Chain Shirt, Light Crossbow (20 bolts), Masterwork Thieves’ Tools, Thunderstone (20), adventuring sundries (100 g)

Gold and Treasure: 5 g

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Class Features:

Evasion – Whenever a rogue succeeds on a Reflex save against a spell or ability that allows for half damage on a successful save, the rogue instead takes no damage.

Grace – A swashbuckler gains a static bonus to Reflex saves.

Insightful Strike – A swashbuckler adds his Intelligence modifier (if positive) to all damage rolls with finesse weapons.

Sneak Attack – The rogue deals an extra amount of damage (represented in dice) when flanking an opponent, or whenever an opponent is denied his Dexterity bonus to AC.

Trapfinding – A rogue can Search for and Disable traps that have a DC of 20 or higher, and magical traps that have a DC of 25 or higher.

Trap Sense – A rogue gains a static bonus to Reflex saves and AC against attacks made by traps.
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Magic Item Descriptions:

Anklets of Translocation – Teleport 10-ft as a swift action. 2/day.

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Gauntlet of Infinite Blades – Produces a Masterwork Silver Dagger as a swift action. Additionally, this gauntlet has 5 charges, renewable at dawn each day. By spending 1 or more charges, you can create one of the following effects:

1 charge - +3 dagger (+3 to-hit, +3 damage)
3 charges - +3 dagger of Seeking (+3 to-hit, +3 damage, ignore concealment)
5 charges - +3 Bane dagger of Seeking (+3 to-hit, +3 damage, counts as +5 and inflicts additional 2d6 damage against a specific creature type, ignore concealment)

Regardless of its type, a dagger created by this item disappears after 3 rounds.

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Mask of Lies – This mask grants the wearer a +5 bonus to Bluff checks, Undetectable Alignment, and the use of the Disguise Self spell 3/day.

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Spool of Endless Rope – Contains an unlimited amount of silk rope. Up to 500-ft of rope can be utilized at a time. Combined with the Use Rope skill, silk robe adds a +2 bonus to a user’s Climb checks.

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