Tuesday, May 11, 2010

Diaspo, the Odd

Diaspo/Monk 5/Drunken Master 1
Small Sized Gnome Half Dragon (Sapphire) (Dragon)/Lawful Neutral

Hit Dice: 6d8 + 12 (48 hit points)
Initiative: +3 (+3 Dex)
Speed: 35' (30' base, +5’ magic)
AC: 22 (+1 size, +3 Dex, +4 natural, +4 monk)
Base Attack Bonus: +3 (+3 base)
Base Grapple: +7 (-4 size, +3 base, +8 Str)
Attacks: Unarmed Strike +12, or Flurry of Blows +10/+10 (+1 size, +3 base, +8 Str)
Damage: Unarmed Strike 1d6+8 (Crit 20, x2) (+8 Str)
Ranged Attacks: Sling +6 (+1 size, +3 base, +2 Dex) or Shuriken +6 (+1 size, +3 base, +2 Dex)
Damage: Sling 1d3+8 (Crit 20, x2) (+8 Str) or Shuriken 9 (Crit 20, x2) (+8 Str)
Face/Reach: 5' x 5'/5'
Special Attacks: Breath Weapon (30-ft Cone, 6d8 sonic, DC 14), Flurry of Blows, Stunning Fist (DC 17) 5/day, Unarmed Strike
Special Qualities: AC Bonus, Darkvision, Evasion, Immunity to electricity, sleep and paralysis, Low-light Vision, +2 bonus to saves vs. Illusion, +1 to DC of Illusion spells, +1 to attack vs kobolds and Goblinoids, +4 to AC against Giants, +2 racial bonus to Listen and Craft (Alchemy) checks, Spell-like abilities (1/day - Speak with Animals), Still Mind, Ki Strike (magic), Slow Fall 20-ft, Purity of Body (immune to mundane diseases), Drink like a Demon, Improvised Weapons

Base Saves: Fort +4, Reflex +6, Will +6
Total Saves: Fort +8 (+2 Con, +2 feat), Reflex +9 (+3 Dex), Will +8 (+2 Wis)

Strength: 26 (+8)
Dexterity: 16 (+3)
Constitution: 14 (+2)
Intelligence: 12 (+1)
Wisdom: 16 (+3)
Charisma: 8 (-1)

Skills: Balance (Dex) +13 (8 ranks, +3 Dex, +2 synergy), Climb (Str) +13 (5 ranks, +8 Str), Jump (Str) +18 (8 ranks, +8 Str, +2 synergy), Listen +13 (8 ranks, +3 Wis, +2 racial), Spot +11(8 ranks, +3 Wis), Tumble (Dex) +13 (8 ranks, +3 Dex, +2 synergy)

Languages Known: Common, Goblin, Orcish

Feats:
1st: Dodge
3rd: Great Fortitude
6th: Mobility

Bonus Feats:
Monk 1: Stunning Fist
Monk 2: Deflect Arrows

Possessions (magic items are italicized): Cobra Straps, Panther Mask, Ring of Protection +1, Amulet of Tears, Everfull Mug, potion of Mage Armor (6), potion of Cure Light Wounds (3), adventuring sundries (100 g), quarterstaff, Alchemist's Fire (4), Ki Straps (+2 DC of Stunning Fist), potion of Expeditious Retreat, potion of Shield of Faith +2, Healing Belt, Sling (50 bullets), Thunderstone (1), Shuriken (20), Ring of Feather Falling, Brooch of Shielding (65 missiles)

Gold and Treasure: 1,661 g

Magic Item Descriptions

Cobra Straps (Free) - Take a 5-ft step after making an unarmed attack at the end of a charge action.

Panther Mask (Passive) - Gain the Run feat, and a +5-ft enhancement bonus to your movement speed if you are in light or no armor.

Amulet of Tears (Swift) - 3 charges/day. Spend 1/2/3 charges to gain 12/18/24 temporary hit points for 1 minute.

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